This seamless 3D texture showcases a pearl finish acrylic plastic surface designed specifically for furniture applications combining a soft touch coating with a delicate pastel palette. The base material is a high-quality acrylic polymer known for its durability and smoothness enhanced by finely dispersed pigments that create subtle pastel hues. The surface features a micro-textured grain that mimics the natural refinement of pearl luster achieved through tightly controlled grain orientation and minimal porosity. This results in a polished yet soft-to-the-touch finish ideal for sophisticated furniture designs requiring both elegance and tactile comfort. The rounded edges and flat planes simulate smooth transitions and gentle curvature emphasizing the material’s premium quality and visual depth without compromising realism. The texture’s PBR channels are carefully constructed to maximize photorealism in rendering engines such as Blender Unreal Engine and Unity. The BaseColor/Albedo map captures the pastel colors and mild sheen of the pearl finish while the Normal map encodes the fine plastic grain and micro surface undulations that enhance tactile perception. The Roughness map reflects the soft touch coating’s subtle matte quality balancing smoothness with slight diffusion to reduce glare. The Metallic channel remains minimal as acrylic plastic does not exhibit metallic properties ensuring accurate material representation. Ambient Occlusion adds depth to crevices and rounded edges reinforcing the texture’s three-dimensionality. The Height/Displacement map subtly accentuates the micro texture providing realistic light interaction and surface detail at close viewing distances. Rendered at an impressive 8K resolution this texture supports ultra-high detail and crisp visuals making it perfect for photorealistic visualization and close-up shots in 3D projects. It is fully optimized and ready for direct use in Unreal Engine Blender and Unity workflows facilitating seamless integration into sophisticated furniture design visualizations or product renders. For best results it is recommended to adjust the UV scale to maintain the micro-texture’s fine detail without exaggeration and to fine-tune the roughness channel to suit lighting conditions ensuring the soft touch coating’s tactile appeal is convincingly portrayed under various environments.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.