This seamless 3D texture in stunning 8K resolution authentically captures the intricate details of burnt edges merging into charred wood enhanced by an ash gray soot overlay and subtle smoke wisps. The base substrate is richly detailed wood showcasing natural grain orientation disrupted by fire damage and organic char patterns. The surface finish reflects a weathered partially oxidized texture where the burnt wood fibers have cracked and curled revealing varied porosity and depth. The composition combines carbonized wood fibers bound by ash deposits and soot particles creating a complex tactile surface that conveys realistic fire damage and natural decay.
Designed as a physically based rendering (PBR) material this texture’s BaseColor/Albedo channel presents deep black charred zones contrasted with muted ash gray tones while the Normal map emphasizes the rough cracked surface topology of burnt wood edges. The Roughness channel varies to simulate areas of matte soot overlay alongside slightly smoother exposed wood grain and the Metallic channel remains minimal to reflect the organic nature of the substrate. Ambient Occlusion enhances shadow depth around fissures and crevices and the Height/Displacement map captures subtle surface undulations essential for realistic parallax effects. This seamless texture tiles flawlessly under flat neutral lighting conditions without visible repetition making it ideal for use in Blender Unreal Engine and Unity projects.
Its high fidelity and naturalistic composition make it perfect for creating haunted props damaged environmental assets or atmospheric Halloween designs requiring authentic burnt wood effects. For optimal results adjusting the UV scale to emphasize fine char detail and tuning roughness values can help match specific lighting scenarios or enhance the aged soot-covered appearance. This texture’s versatility and photorealistic quality ensure it integrates smoothly into any fire-damaged wood material workflow delivering credible burnt edge visuals with rich surface complexity at ultra-high 8K resolution.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.