PBR Packing Foam Texture in a Cardboard Box for 3D Applications

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Packing Foam in a Cardboard Box for Applications Plastic seamless PBR texture preview

Texture Info

IDplastic-high-resolution-pbr-packing-foam-texture-in-cardboard-box
CategoryPlastic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR texture captures a top-down view of assorted white and pastel green packing foam peanuts filling a plain brown cardboard box interior. The packing foam consists of numerous small cylindrical and pellet shapes scattered unevenly to simulate real packing material for shipping protection. The box walls show subtle corrugated lines and creases, enhancing the realism. The color palette is dominated by neutral browns of the cardboard contrasted with bright whites and soft greens of the foam peanuts. This texture is ideal for 3D artists seeking authentic packaging or shipping-related materials and environments. It can be used directly in Blender, Unreal Engine, Unity, Cinema 4D, 3ds Max, or any software supporting PBR workflow. The texture is not, so it suits scenes or assets where packaging details need to be accurate rather than repetitive. Textural details like foam granules and cardboard fibers add depth and richness to renders, improving visual storytelling in product visualization, still life composition, or industrial design mockups.

Best Uses for This Texture

  • Product visualization and industrial design
  • Electronics casings and device mockups
  • Game props and synthetic surfaces
  • Furniture details and interior panels
  • Clean studio renders with controlled roughness

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.