Fish Scale Ceramic Tiles | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Fish Scale Ceramic Tiles seamless PBR texture preview

Texture Info

IDfish-scale-ceramic-tiles-free-pbr
CategoryTile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

These fish scale ceramic tiles showcase a meticulously crafted material composed primarily of high-quality ceramic as the base substrate. The ceramic matrix is enhanced with finely ground mineral aggregates that contribute to its structural integrity and subtle texture variations. Organic binders and advanced adhesives ensure the tile’s durability and cohesion, while the surface finish features a softly polished glaze that highlights the intricate scale pattern. Pigments derived from oxide layers impart a natural, muted coloration, mimicking the delicate iridescence of fish scales with subtle shifts in tone. The tile’s moderate porosity is carefully controlled to balance weather resistance and realistic wear effects, allowing for natural aging without compromising performance.

In the physically based rendering (PBR) workflow, this seamless texture excels by accurately representing material characteristics across multiple channels. The BaseColor or Albedo map captures the nuanced color gradations and soft reflections typical of glazed ceramic, while the Normal map defines the detailed relief of overlapping fish scales, enhancing depth and realism. The Roughness channel reflects the semi-glossy, lightly worn surface finish, providing subtle highlights without excessive shine. The Metallic channel remains minimal, consistent with ceramic’s non-metallic nature, and the Ambient Occlusion map accentuates shadowed crevices between scales to reinforce three-dimensionality. Height or Displacement maps offer precise surface contouring, ideal for parallax effects or geometry displacement in 3D engines.

Rendered at up to 8K resolution, this texture ensures exceptional clarity and detail, making it fully optimized and ready for integration into Blender, Unreal Engine, and Unity projects. For practical application, adjusting the UV scale is recommended to maintain the natural size and spacing of the fish scale pattern, preventing distortion or repetition artifacts. Additionally, fine-tuning the roughness map can help achieve the desired balance between glossiness and matte finish, adapting the tile’s appearance to different lighting environments or stylistic needs.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.