Horizontally Stacked Terracotta Tiles | Free PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Horizontally Stacked Terracotta Tiles seamless PBR texture preview

Texture Info

IDhorizontally-stacked-terracotta-tiles-free-pbr
CategoryTile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This texture features horizontally stacked terracotta tiles crafted from a ceramic base substrate rich in natural clay minerals. The tiles exhibit a characteristic porous structure typical of terracotta, with subtle variations in grain orientation and surface roughness resulting from traditional firing processes. Earth-toned pigments and iron oxide layers give the tiles their warm reddish-brown hues, while slight weathering and surface imperfections add authenticity and visual interest. The surface finish reflects a matte, unglazed terracotta appearance, with natural micro-roughness that diffuses light softly without any metallic sheen.

In the PBR workflow, this high-quality seamless texture delivers detailed BaseColor/Albedo maps capturing the nuanced terracotta coloration and weathered spots. The Normal map enhances the perception of tile edges, grout lines, and subtle surface irregularities. Roughness maps convey the varied matte finish with slightly higher roughness values in worn areas, while the Metallic channel remains at zero to reflect the ceramic, non-metallic nature of the material. Ambient Occlusion highlights crevices between tiles, adding depth, and the Height/Displacement map captures fine surface relief and tile thickness for realistic parallax effects.

Rendered at up to 8K resolution, this texture is fully optimized and compatible with Blender, Unreal Engine, and Unity, making it suitable for architectural visualization, game environments, and virtual reality projects. For best results, adjusting the UV scale to match real-world tile dimensions ensures natural repetition, while fine-tuning roughness can simulate varying weathering levels. Using the Height map with parallax occlusion or displacement will enhance realism by emphasizing tile depth and surface detail without heavy geometry.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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