The Hexagonal Teal Porcelain Zellige Tiles texture is crafted from high-quality porcelain, a refined ceramic material known for its durability and smooth finish. The base substrate consists primarily of finely ground kaolin clay combined with feldspar and quartz, which are sintered at high temperatures to form a dense, low-porosity surface. This process results in a strong, weather-resistant tile ideal for both interior and exterior applications. Adhesion is achieved through a vitrified glaze layer that seals the surface, providing a subtle sheen and protecting the tile from moisture and wear. The characteristic teal color is achieved using stable oxide pigments integrated into the glaze, ensuring long-lasting vibrancy and resistance to fading under UV exposure. The hexagonal shape adds a geometric sophistication that complements contemporary and traditional designs alike.
In the PBR texture map, the BaseColor (Albedo) channel captures the rich teal hue and subtle color variations imparted by the porcelain’s glazed surface. The Normal map reflects the gentle undulations and slight imperfections typical of handcrafted zellige tiles, enhancing realism by simulating small surface reliefs. Roughness values are moderate, representing the semi-glossy glaze finish that diffuses light softly without excessive reflection or gloss. The Metallic map is near zero, consistent with the non-metallic ceramic composition. Ambient Occlusion enhances shadow depth in crevices between tiles, while the Height/Displacement map accurately portrays the tile edges and surface relief, adding dimensionality in 3D environments. This texture is provided in ultra-high 8K resolution, ensuring exceptional detail and clarity across close-up renders and large surfaces. It is fully compatible and optimized for use in Blender, Unreal Engine, and Unity, enabling seamless integration into diverse architectural visualizations and game environments.
For practical use, it is recommended to carefully adjust the UV scale to maintain the natural tile size appearance and avoid distortion. Additionally, fine-tuning the roughness parameter can help match the specific lighting conditions of your scene, whether aiming for a glossier wet look or a more matte, aged effect. The height map can be utilized to enhance parallax or displacement effects, giving the tiles a tangible depth that enriches realism in close-up views. This texture’s combination of accurate material representation and high resolution makes it a versatile choice for designers seeking to replicate authentic porcelain zellige tiles in digital projects.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.