PBR Tile Texture Featuring Red and Yellow Geometric Designs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Tile Featuring Red and Yellow Geometric Designs seamless PBR texture preview

Texture Info

IDtile-pbr-tile-texture-with-red-and-yellow-geometric-pattern
CategoryTile
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR tile texture captures the intricate design of worn, vintage tiles featuring bold red and yellow geometric patterns. The texture displays noticeable aging effects including surface cracks, chips, and subtle dirt patches, adding realistic imperfections and character. Each tile is segmented by natural grout lines, reflecting typical installation layouts. The pattern consists of symmetrical and maze-like shapes that repeat across the surface, evoking classical or retro architectural styles. While the texture demonstrates strong artistry, visible imperfections and alignment of grout lines indicate it is not or. This texture is perfectly suited for enhancing 3D models in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D projects where authentic aged tiled flooring or wall surfaces are required. Use it to add depth and historical ambiance to interiors, museums, or vintage building scenes.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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