Old Tombstone Weathered Stone With Moss And Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Old Tombstone Weathered Stone With Moss And Cracks seamless PBR texture preview

Texture Info

IDseamless-3d-texture-pbr-8k-old-tombstone-weathered-stone-with-moss-and-cracks
CategoryHalloween
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 3d texture presents an exquisitely detailed old tombstone surface crafted from weathered stone that has naturally aged over time. The base substrate is a dense mineral-rich sedimentary stone characterized by its porous yet durable composition. Over decades the stone’s surface has undergone erosion and subtle crumbling showcasing fine cracks and fissures that reveal its brittle timeworn nature. Embedded within the stone’s matrix are mineral oxides that contribute to its muted gray and earthy tones enhanced by patches of graveyard moss and lichen growth. These organic elements add layers of complexity and authenticity representing natural colonization typical of ancient tombstones exposed to damp cemetery environments. The surface finish is rough and uneven with areas of moldy discoloration and biological weathering that enrich the visual narrative of decay and history.

Rendered in physically based rendering (PBR) quality at an impressive 8k resolution this texture offers exceptional detail across all channels. The BaseColor/Albedo map captures the stone’s subtle color variations—soft grays interspersed with greenish moss and brownish lichen—while the Normal map emphasizes the fine cracks pitted erosion and raised mossy patches providing tactile realism. The Roughness map varies to reflect the contrast between the rough matte stone and the slightly softer velvety moss surfaces while the Metallic map remains near zero consistent with the non-metallic stone material. Ambient Occlusion enhances shadow depth in crevices and around moss clusters and the Height/Displacement map accurately represents surface irregularities allowing for convincing parallax effects in close-up views.

Designed for seamless tiling this texture allows for extensive coverage without visible seams making it ideal for large-scale graveyard or haunted cemetery scenes in Halloween-themed projects. Its neutral lighting setup preserves the original detail and color fidelity ensuring adaptability across various scene configurations in Blender Unreal Engine and Unity. For optimal results it is recommended to adjust the UV scale to balance detail density and avoid overly repetitive patterns. Additionally fine-tuning roughness values can help achieve the desired balance between weathered stone matte areas and the soft moss patches enhancing realism in different lighting conditions.

Overall this seamless 3d texture of an old tombstone with weathered stone graveyard moss and subtle cracks is perfectly suited for creating atmospheric realistic environments. Its high-quality materials and sophisticated composition capture the essence of natural aging and erosion making it a valuable asset for artists aiming to evoke authentic haunting cemetery scenes with detailed surface fidelity and depth.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

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