This seamless 3d texture features a rich velvet sheen fabric intricately woven with a classic holiday motif of holly leaves and bright red berries. The base substrate is a densely woven textile composed of fine polymer fibers which provide a plush soft touch with subtle elasticity. The velvet finish is achieved through a specialized pile weave that creates a smooth lustrous surface enhanced by carefully applied colorants—deep green pigments for the holly leaves and vibrant red dyes for the berries—resulting in a vivid and photorealistic appearance. The fabric’s surface exhibits natural porosity typical of velvet with slight variations in fiber orientation that catch light differently adding depth and realism to the material. The seamless design ensures perfect tiling without visible edges making it ideal for continuous fabric simulations in 3D environments.
The physically based rendering (PBR) channels accurately capture the material’s complex characteristics. The BaseColor/Albedo map presents the rich green hues of the holly leaves and the bright saturated reds of the berries against the deep velvet background. The Normal map conveys the intricate woven texture and the subtle pile height variations enhancing the tactile quality of the fabric. Roughness is finely tuned to reflect the soft velvet sheen—moderate glossiness with gentle light diffusion—while the Metallic channel remains low consistent with the textile’s non-metallic nature. Ambient Occlusion adds shadowing in the fabric’s folds and weave intersections increasing depth perception. The Height/Displacement map highlights the raised details of leaves berries and the underlying velvet weave supporting parallax effects for enhanced realism.
Rendered at an ultra-high 8k resolution this texture provides exceptional detail suitable for close-up visualizations in Blender Unreal Engine and Unity projects. It is optimized for use in holiday-themed clothing upholstery and decorative fabric simulations requiring a classic Christmas look with photorealistic material properties. To maximize realism it is recommended to carefully adjust the UV scale to maintain the natural size of the holly leaves and berries pattern and to fine-tune roughness values in your render engine to balance the velvet’s soft sheen without making it overly reflective. This texture brings cozy warmth and festive charm to any digital holiday decor or textile visualization.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.