This seamless 3D texture presents a high-resolution 8K PBR tactile metal plate featuring raised circles on a textured metal sheet meticulously crafted to simulate industrial wear and surface grit. The base substrate consists of rugged metal with a brushed and slightly oxidized finish conveying authentic signs of maintenance and subtle corrosion typical of heavy-use environments. Fine metallic oxide layers and embedded dirt particles enhance the realism contributing to natural variations in color and reflectivity across the BaseColor and Metallic PBR channels. The plate’s surface showcases a carefully balanced porosity and grain orientation with slight roughness from accumulated grime and wear patterns that are accurately captured in the Roughness and Ambient Occlusion maps ensuring lifelike depth and shadow interplay.
The raised circular elements are uniformly spaced and modeled to provide effective tactile feedback and anti-skid grip making the texture ideal for industrial safety applications such as floor plates tactile paving and public infrastructure walkways. The Normal and Height/Displacement maps precisely define the circles’ elevation and surface irregularities enhancing slip resistance and visual fidelity. This continuous tileable pattern eliminates visible seams enabling smooth and realistic 3D visualization in Blender Unreal Engine and Unity projects. The material’s photorealistic surface finish reflects subtle metallic sheens and micro-scratches reinforcing its durability and usage in harsh commercial or outdoor conditions.
In practical use adjusting the UV scale can optimize the balance between detail visibility and performance while fine-tuning the roughness parameter allows for customizing the shininess and grip effect to match specific environmental lighting. This texture’s seamless design and comprehensive PBR channel integration make it a versatile and reliable choice for creating convincing metal tactile plates with raised circles enhancing safety and aesthetic quality in digital scenes requiring industrial-grade materials.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.