Seamless Shiny Metal 3D Texture PBR 8K Beaten Brass Surface With Metal Dents And Metal Ox…

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Shiny Metal Beaten Brass Surface With Metal Dents And Metal Ox… seamless PBR texture preview

Texture Info

IDseamless-shiny-metal-3d-texture-pbr-8k-beaten-brass-surface-with-metal-dents-and-metal-oxidation
CategoryShiny metal
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless shiny metal texture showcases a beaten brass surface characterized by intricate metal dents and subtle oxidation marks, reflecting the natural aging and wear of the material. The base material is solid brass, an alloy primarily composed of copper and zinc, known for its warm golden hue and excellent malleability. The geometric form presents an irregular, hammered pattern, where the metal has been physically deformed to create small indentations and unevenness across the surface. This beaten effect imparts a handcrafted aesthetic, emphasizing the metal's tactile qualities and enhancing the realism of the texture.

The composition includes a dense brass substrate with a polished finish that has been subjected to mechanical abrasion, resulting in scattered dents and minor surface corrosion. These oxidation zones exhibit a range of greenish to brownish discolorations typical of brass weathering, caused by exposure to moisture and environmental elements. The surface finish balances between shiny, reflective brass areas and matte, roughened patches due to metal corrosion and abrasion. This interplay of smooth and rough regions creates complex light interactions that are effectively captured through physically based rendering techniques.

In terms of PBR channels, the BaseColor (Albedo) map accurately reproduces the warm yellow-gold tones with variations caused by oxidation and corrosion pigments. The Normal map encodes the microgeometry of metal dents and beaten patterns, enhancing surface detail without additional geometry. Roughness values vary spatially, with smoother polished areas having low roughness for high reflectivity, and corroded or abraded segments showing increased roughness to simulate diffuse scattering. The Metallic channel is consistently high, reflecting the fully metallic nature of brass. Ambient Occlusion provides subtle shadowing within dents and crevices, while the Height/Displacement map adds depth, emphasizing the hammered indentations and oxidized patches for realistic parallax effects.

Rendered at an impressive 8K resolution, this texture is optimized for high-fidelity projects in Blender, Unreal Engine, and Unity, ensuring exceptional detail and realism even at close camera distances. For practical application, it is recommended to adjust the UV scale carefully to maintain the natural proportion of the hammered dents and avoid repetitive tiling artifacts. Additionally, fine-tuning the roughness map can help balance glossiness and weathering effects depending on lighting conditions, while blending height and normal maps enhances the perception of surface irregularities without excessive polygon counts.

Best Uses for This Texture

  • Industrial panels and machinery parts
  • Sci-fi props and hard-surface assets
  • Rusty, brushed or painted metal surfaces
  • Game environment details
  • Product renders and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.