
Seamless PBR Furniture Chipboard and MDF Textures
Furniture chipboard and MDF textures offer a versatile and realistic surface ideal for creating detailed and authentic wood finishes in 3D projects. These seamless and tileable PBR textures capture the subtle grain and fiber patterns found beneath the smooth, laminated layers of chipboard and MDF panels. With resolutions up to 8K, textures include all essential maps such as BaseColor (Albedo), Normal, Roughness, Metallic, Ambient Occlusion, and Height/Displacement, enabling accurate representation of the compressed wood fiberboard and pressed layers commonly used in furniture manufacturing. The neutral tones and fine surface details, including visible marks, rough edges, and sealed finishes, help achieve a natural appearance that works well with various lighting setups.
Designed to be fully compatible and ready for use in Blender, Unity, and Unreal Engine, these textures support realistic rendering of both painted and natural wood furniture surfaces. The smooth and laminated finish often seen on chipboard and MDF panels is faithfully reproduced, along with the subtle variations in grain and fiber exposure that add depth and authenticity. Whether you are simulating sealed edges or the fine adhesive layers beneath the veneer, these textures maintain consistent tiling for large surface coverage without visible seams, enhancing the overall realism of your 3D models.
When working with furniture chipboard and MDF textures, it is important to consider lighting conditions to highlight the subtle differences between rough and smooth areas, as well as the fine surface details like fiberboard grains and minor imperfections. A practical tip is to use the Height/Displacement maps to add subtle depth to the edges and surface transitions, which can significantly improve the realistic appearance of laminated panels and painted finishes requiring a natural wood look. This approach ensures a convincing and professional finish suitable for interior visualization, product design, and game environments.
AITEXTURED Tools
Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.
3D Texture Generator
AI text-to-texture: type a prompt and get a seamless, tileable base image ready for PBR workflows (great starting point for materials).
PBR Texture Generator
Create a full PBR set (Normal, Roughness, AO, Metallic, etc.) from a single image. Seamless and tiling-friendly.
Online Texture Preview
Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.
Unity / Unreal / Blender Mapper
Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).