AITEXTURED explores one of the most common problems in 3D rendering — visible seams, repetitive tiling, and incorrect normal map directions. Even with the best seamless textures, artists often encounter repeating patterns, mismatched edges, or strange lighting. This in-depth guide explains why seams appear, how to eliminate them, and how to correctly handle normal map inversion across different rendering engines such as Blender, Unreal Engine, and Unity.
Whether you work with free seamless textures from AITEXTURED or generate your own with the PBR Texture Generator, understanding these technical aspects will help you create visually perfect surfaces with no visible borders or lighting inconsistencies.